In seiner Funktionalität auf die Lehre in gestalterischen Studiengängen zugeschnitten... Schnittstelle für die moderne Lehre
In seiner Funktionalität auf die Lehre in gestalterischen Studiengängen zugeschnitten... Schnittstelle für die moderne Lehre
Start Here is a non-clinical, youth-designed wellbeing platform created for moments when life feels overwhelming—but not necessarily “serious enough” for therapy. Built with and for young people, it offers a calm, pressure-free digital space to pause, reflect, and reconnect through creative, low-effort interactions.
The platform was created to work in partnership with the AYLF and was developed over 4 months in an immersive studio.
Rather than focusing on fixing problems or tracking performance, Start Here supports wellbeing as something that emerges through agency, belonging, and expression. The platform blends visual calm, interactive tools, and gentle prompts—such as mood sliders, brain dumps, micro-actions, and community challenges—to meet users where they are emotionally, whether feeling chaotic, numb, or simply curious.
Designed to feel more like a supportive companion than a wellness app, Start Here avoids clinical language and productivity culture. It encourages small, meaningful moments of connection, creativity, and self-awareness that fit naturally into everyday life. Wellbeing here isn’t a task to complete—it’s something you grow into, together
For youth, the value is:
In short: Start Here makes wellbeing feel accessible, normal, and shared. It is something you can step into for a few minutes, not a system you have to commit to. It is a place where young people can relax, express, and recharge without being told what's wrong or how to fix it.
Our platform was designed around potential user Maya. She is 24 years old, lives in Germany but is originally from India. She is a visual artist who is an avid Tiktok and Instagram users. She really wants to feel like she belongs to something but she struggles to express herself. She wants gentle tools for reflection and creativity without feeling “treated” or labeled. She prefers something flexible and self-guided that fits around her art practice and freelance rhythm. She’s curious about wellbeing but doesn’t feel distressed enough to seek therapy. She values spaces that feel aesthetically calm, inspiring, and culturally open rather than clinical. She wants support that normalizes everyday emotional shifts, not just crises.
As an archetype she could be described as The Quietly Overstimulated Creative. She is a creative and culturally engaged young person living in a digitally saturated world. She is curious, expressive, and visually oriented, but often feel overwhelmed, unseen, or emotionally cluttered. She is not in crisis and doesn’t identify with therapy culture but she still crave moments of calm, reflection, and human connection.
Mindset:
Needs:
Behaviors:
What Start Here Means to Her:
The design supports the concept by removing pressure, structure, and clinical signals by allowing wellbeing to emerge through mood, interaction, and choice rather than instruction.
Briefly put:
The visual and interaction design of Start Here is intentionally calm, open, and non-directive, reinforcing the idea that users don’t need to be “fixed” or guided through a program. Soft visuals, abstract imagery, and lo-fi motion reduce cognitive load and help users settle without demanding attention. Its easy to find and navigate through.
Key design choices like the energy slider, vibe-based feed, and brain dump instead of a quiz let Maya (and other potential users) enter the platform emotionally rather than verbally. This supports her need for self-expression without explanation or labeling. The interface adapts to her state (chaotic, numb, grounded), making the experience feel responsive but not invasive.
Community features are designed with constraints (slow chat, micro-challenges, anonymous contributions) to prevent comparison, performance, and clout-seeking. This makes participation feel safe and optional, aligning with Maya’s desire for connection without pressure.
Overall, the design functions less like an app to use and more like a space to step into. It supports brief, repeatable moments of calm, creativity, and belonging that fit naturally into Maya’s daily rhythm.
1. Discovery & Framing
We started by examining how young people currently engage with wellbeing online. Through early discussions and research synthesis, we identified a gap between:
Our persona, Maya, represents a young adult who is curious about wellbeing but does not identify with therapy or rigid self-care routines. She values aesthetics, flexibility, creativity, and low-effort commitment
2. Platform Concept
Start Here combines:
The DDS Show (Exhibition Experience)
The DDS Show was an opportunity to translate a digital wellbeing platform into a physical, experiential space.
Exhibition Setup
Our stall was designed to feel warm and inviting, rather than like a tech demo. We:
Audience Interaction
Visitors were invited to:
This open-ended interaction reflected the platform’s core philosophy - encouraging youth participation without pressure.
Response & Feedback
The response was overwhelmingly positive. People lingered longer than expected, interacted multiple times, and described the space as:
Several visitors mentioned that the experience felt approachable, even if they usually avoid wellbeing or mental-health spaces. This validated our decision to avoid clinical framing and instead focus on gentle entry points into self-reflection.
Play is a powerful regulation tool: Interactive, slightly chaotic features (fast typing on the scream box) helped release stress more effectively than static exercises. We wanted the visitors to take something memorable from the experience, and wanted to create 'something for everyone'
Physical space matters: Translating the platform into a tactile, plant-filled exhibition reinforced trust and emotional safety.
Youth don't want to be “fixed”: They want to feel seen, normal, and invited — not diagnosed.
Start Here challenges our assumptions about what a wellbeing platform should look like. By focusing on gentleness, play, and choice, we learned that meaningful engagement often comes from doing less, not more. The project reinforced the value of designing spaces that feel human first — and functional second.
User feedback we received was to make a few iterations with the design. Host more such activities on the platform as well as in person. Viewers appreciated the effort as well as the concept.