In seiner Funktionalität auf die Lehre in gestalterischen Studiengängen zugeschnitten... Schnittstelle für die moderne Lehre
In seiner Funktionalität auf die Lehre in gestalterischen Studiengängen zugeschnitten... Schnittstelle für die moderne Lehre
FORREST is a meditation game to play within a group of four. During the game you are going to do different tasks which will give you rest and peace, calm you down and reflect yourself and each other in the group. The goal of FORREST is to make you feel relaxed and calmer than before.
During the OM 2D 'PLAY' of Prof. Alejandro Lecuna, I developed the idea, concept and design of this game by the keyword 'meditation' which was given to me by coincidence. Here's the outcome.
Whenever I'm meditating, I'm usually alone and in a calm surrounding, so the thought of making a groupgame with winners and losers seemed very odd to me.
After overthinking the whole idea, I found a way to compromise. Although everyone is moving their own figure and the first one who reaches the goal ends the game, most of the tasks are group tasks and are played together.
I really liked the idea of bold but soothing, calm colors and a pictographic artstyle with mainly surfaces, simple shapes and only minimal detail (as the style of the game Monument Valley and different examples when you search -landscape vector illustration- on Pinterest)
After searching for inspiration I got stuck with the forest theme. I sketched little figures like leaves, mushrooms, trees and a fox. Later I merged different illustrations I liked into a color palette. These are the basics of the design of FORREST
I worked my way through step by step and illustrated the figures first, then the logo, the board, the packaging and so on. Later I started making color variations of each thing. Every illustration is done with Adobe Illustrator.
Of course font was also very important and I came up with this one very quickly. With the free software 'Birdfont' I transformed my handwritten font in a true type file.
After I finished the process of illustrating and designing each piece, it was time for mockups. The mockups of the cards, the instruction and the packaging are free downloadable mockups from https://mockups-design.com/. The one for the board and the whole game setup I made with Rhino 7 and Photoshop.
board
packaging
cards
instruction
game set-up
The whole project was really fun and I hope that I can print it soon and bring this game into the real world.